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  • Next JS BootCamp: Build Real World Production Ready Projects

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  • Applying Materials and Lighting to a Japanese Alley Scene in

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  • ZBrush for Jewelry Designers: Sculpting a Printable Violin

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  • Unreal Engine Marketplace – Cyberpunk Gigapack ( Modular Environment/ Characters/ Vehicles/ Weapons )

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  • Crafting a Low Poly Japanese Alley Scene in Blender 3.5

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  • Coursera – Game Design and Development with Unity 2020 Specialization

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  • AAA Game Character Creation Tutorial, Part 2: Game Ready

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